Weekly Base Analysis #7

Wow, its been a while with these base reviews! Today, I have the seventh one featuring mike from the clan K.A.M.O. Enjoy!

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Good job with:

-Maxing your Base: Its always nice to see someone else who knows that its smart to max Town Hall 8. All your defenses are coming along nicely, along with your walls.

-Troop Combination: Based on your army camps, you look like you know what you are doing. Your GoWiPe combination looks great, amazing for a TH8!

Needs improvement overtime:

-Dark Elixir Drills: Dark Elixir is KEY at Town Hall 8. You need to have both your drills to 3 ASAP. TH8 is a great place to get a head-start on upgrading dark troops instead of waiting until TH9 and TH10.

-Mines and Collectors: These need to be at least level 11, if not level 12. Mines and collectors are basically free resources handed to you and you need to take advantage.

Needs to be fixed ASAP:

-Base Design: Truthfully, your base design is not good. You have way too few compartments. Try out our “Best of the Best: TH8 Pushing Bases“.

-Barrack Level: Try to get these all to 10. It helps extremely when training troops. Say you want an all drag army. All your barracks can train drags, cutting down the training time.
Favorite feature of base: MAXING! I’m happy to see that you are maxing your base well. Make sure not to upgrade Town Halls too fast and to completely max your base. Its looking good though!
I hope you enjoyed our seventh base analysis. Once again, if you want your base reviewed email stlcardinalfan12@yahoo.com with your IGN and clan name.

Base Analysis #6 | Base Analysis #5 | Base Analysis #4 | Base Analysis #3 | Base Analysis #2 | Base Analysis #1

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15 thoughts on “Weekly Base Analysis #7

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