Hello once again guys! Today, I have for you the 8th weekly base review. Today I will be analyzing artur from the clan Siliwangi Army.
Good job with:
-Mortar Mayhem: Mortars have been upgraded as far as they can go at Town Hall 8. This is smart since mortars are the most important defense at TH8.
-Base Design: This is a pretty standard Town Hall 8 farming base. Great for protecting your loot and an easy to snipe TH for an easy shield.
Needs improvement overtime:
-Weak Wizard Towers: You need to max wizard towers fast. Along with mortars, this is one of the most important defenses at TH8.
-Mines and Collectors: Mines and collectors mean free resources to me. Its pointless to have them low level when they just give you free loot. Get those to 12!
-Barracks: You have got to be able to train P.E.K.K.A.s when you are Town Hall 8. Try to get all your barracks to at least level 9.
Needs to be fixed ASAP:
-Dark Elixir Drills?!: Maybe I’m losing my sight, but I don;t see your drills anywhere! You need to get both of those drills to 3 to pump out DE.
-Troop Composition: Healers are pointless to use when farming. Also giants? That takes forever! Use barch to raid quicker and easier!
Favorite feature of base: Probably the spread out mortars. They are high levels and will easily be able to take out the barch armies that come for your loot!
I hope you enjoyed our eighth base analysis. Once again, if you want your base reviewed email stlcardinalfan12@yahoo.com with your IGN and clan name.
Base Analysis #7 | Base Analysis #6 | Base Analysis #5 | Base Analysis #4 | Base Analysis #3 | Base Analysis #2 | Base Analysis #1
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