First Sneak Peek for Clash of Clans October Update: New Levels!


Clash of Clans sneak peeks started today and the first sneak peek for the October 2016 update was released! This sneak peek was a whole bunch of a new levels and balance changes for Clash of Clans! We should be seeing more sneak peeks soon tomorrow and in the future!

Clash of Clans October Update First Sneak Peek

These new levels of defenses and troops are meant to change the meta in Clash of Clans at the moment. Currently, bowlers and are much too strong and needed a big nerf. The new level of ground shooting defenses are able to counter that easily! Also, some unused cards at the high levels, like wizards, baby dragons and dragons, all received new levels. The two most recent Clash of Clans spells also received a rework.

  • Skeleton Spell: The skeleton spell now spawns more skeletons over a longer period of time
  • Clone Spell: The cloned troop now stays in the battle for longer

Clash of Clans Complete Sneak Peek

Here are the completely sneak peek notes for this October update.

NEW: Wizard level 7 (TH 10)

Wizard level 6 hitpoints and damage slightly increased

Wizard level 6 available at Town Hall level 9 (was 10)

Fashionably late to the party, high-level Wizards are finally showing up – in style! They’ll lend some needed extra firepower to Town Hall 9 and up.

NEW: Hidden Tesla level 9 (TH 11)

REMOVED: Hidden Teslas no longer deal 2x damage to P.E.K.K.A

Popular Tesla-heavy defensive cores have led to underwhelming P.E.K.K.A gameplay. Removing the 2x damage rule helps P.E.K.K.A reclaim its fearsome potential while making room for a new Tesla level.

NEW: Baby Dragon level 5 (TH 11)

Baby Dragon level 4 available at Town Hall 10 (was 11)

Baby Dragon upgrade levels should come just a bit earlier to give an appropriate power level to such a late game troop.

NEW: Mortar level 10 (TH 11)

Mortar level 8-9 damage increased

Mortar has fallen behind the defensive curve. A boost to later levels, and the new Mortar level 10, will help give Mortar back its punch.
Skeleton Spells spawn MUCH more Skeletons, but over a longer time

The rebalanced spell is much better at doing – well, pretty much everything. 26 Skeletons in a single spell slot? You’d better believe it!

Cloned troops from Clone Spells can stay much longer on the battlefield

The power of Clone Spells comes from effective positioning. Longer troop lifetime will bolster well placed Clones.

Bowler hitpoints slightly decreased

Skillful attackers often keep Bowlers far and safe from damage. A small hitpoint reduction better balances their immense and efficient reach.

Other NEW Town Hall 11 upgrades:

  • Dragon level 6
  • X-Bow level 5
  • 25 additional Wall pieces

Upgrade Discounts (time and/or cost):

  • Wizard 6
  • Dragon 3-5
  • Baby Dragon (all levels)
  • Cannon 12-13
  • Archer Tower 11-13
  • Mortar 8-9
  • Wizard Tower 7-8
  • Hidden Tesla 5-8
  • X-Bow 2-4

Clan Wars balancing:

  • Earn a partial War Win Bonus even when failing an attack
  • War Win Bonus is no longer reduced when attacking lower Town Hall levels
  • Tougher targets in war are worth more Clan XP, to a max of 10XP!

We want to lessen the downsides of more ambitious war attacks and better reward clean-up attacks.

Also, basing Clan XP rewards on defender strength will better reward Clans that participate in high-level Clan Wars!

That is all we have on the latest Clash of Clans update for right now! Make sure to check back in tomorrow for more sneak peeks and more update news for the October 2016 update! Hopefully we can see some sweet features in the game soon.

 

6 thoughts on “First Sneak Peek for Clash of Clans October Update: New Levels!

  1. Pingback: Clash of Clans October 2016 Update Features | Clash for Dummies

  2. Pingback: Clash of Clans October 2016 Update Thread | Clash for Dummies

  3. Pingback: First Sneak Peek for Clash of Clans October Update: New Levels! | Clash of Clans Guide, Strategies, Tricks and More!

  4. Pingback: Best TH10 War Base Design for October 2016 | Clash for Dummies

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