Clash of Clans October 2018 Balancing Update


Along with the October update that is bringing clan war leagues, the tornado trap, and Halloween decorations, there will also be some balance changes for Clash of Clans. These balance changes will add a third inferno tower as well as change some troop training costs and statistics. Here are all the balance changes coming in the October 2018 update to CoC.

Clash of Clans October 2018 Balancing Update

October 2018 Balancing Update

Wall Breaker

Training costs reduced

  • Level 2: 1500 > 1250
  • Level 3: 2000 > 1500
  • Level 4: 2500 > 1750
  • Level 5: 3000 > 2000
  • Level 6: 3500 > 2250
  • Level 7: 4000 > 2500
  • Level 8: 4500 > 2750

Golem

Training Costs reduced

  • Level 1: 450 > 300
  • Level 2: 525 > 375
  • Level 3: 600 > 450
  • Level 4: 675 > 525
  • Level 5: 750 > 600
  • Level 6: 825 > 675
  • Level 7: 900 > 750
  • Level 8: 975 > 825

Baby Dragon

Training costs reduced

  • Level 1: 15000 > 10000
  • Level 2: 16000 > 11000
  • Level 3: 17000 > 12000
  • Level 4: 18000 > 13000
  • Level 5: 19000 > 14000
  • Level 6: 20000 > 15000

Witch

Training Costs reduced

  • Level 1: 250 > 175
  • Level 2: 350 > 225
  • Level 3: 450 > 275
  • Level 4: 550 > 325

Level 1

  • HP: reduced from 320 to 300

Level 2

  • DPS: reduced from 120 to 110
  • HP: reduced from 360 to 320

Bowler

Training Costs reduced

  • Level 1: 130 > 110
  • Level 2: 150 > 130
  • Level 3: 170 > 150
  • Level 4: 190 > 170

Gem Donation costs have been reduced for the following units:

  • Balloon: 5 -> 3 gems
  • Wizard: 5 -> 3 gems
  • Dragon: 25 -> 15 gems
  • P.E.K.K.A: 25 -> 15 gems
  • Hog Rider: 5 -> 3 gems
  • Valkyrie: 8 -> 6 gems
  • Golem: 30 -> 20 gems
  • Witch: 15 -> 10 gems
  • Lava Hound: 30 -> 20 gems
  • Bowler: 8 -> 5 gems
  • Baby Dragon: 10 -> 8 gems
  • Electro Dragon: 30 -> 20 gems

And increased for the Giant:

  • Giant: 2 -> 3 gems
Siege Machines
  • Reduced Siege Machine training times: training times are now flat 20 minutes across all levels.
  • Reduced Siege Machine training costs: training cost is now flat 100.000 gold across all levels.
  • Donating Siege Machines gives 30 XP, and counts 30 towards your donation count.

Inferno Tower

  • Additional Inferno Tower added to TH12

X-Bow

Damage per Second has been adjusted

  • Level 3: 80 > 70
  • Level 4: 90 > 80
  • Level 5: 110 > 100

Eagle Artillery

Damage per Hit and Shockwave Damage values have been adjusted:

  • Level 1: Hit damage 250 > 300, shockwave damage 15 > 20
  • Level 2: Hit damage 300 > 350, shockwave damage 20 > 25
  • Level 3: Hit damage 350 > 400, shockwave damage 25 > 30

Air Defense

Hitpoints have been adjusted:

  • Level 7: 1110 > 1100
  • Level 8: 1170 > 1200
  • Level 9: 1230 > 1300
  • Level 10: 1290 > 1400

Air Bombs (red ones):

  • New level added to TH12
  • Reduced activation radius from 5 tiles to 4 tiles

Bombs:

  • New level added to TH11
  • Shortened the detonation delay from 2 seconds to 1.5 seconds to make them reliably hit a larger variety of different troops triggering them.

Resource Collectors

  • Gold Mine: new level added for TH10
  • Elixir Collector: new level added to TH10
  • Dark Elixir Collector: new level added to TH10

Walls

  • Up to 200 Wall Pieces can now be upgraded to level 13 (previously only 100 could be upgraded).

That’s all of the balance changes that will be coming in the October update! Personally, I’m super excited to have level 13 collectors at Town Hall 10 and I think that the third inferno tower will definitely switch some things up at Town Hall 12. Thanks for reading and comment below what you think of these balance changes in Clash of Clans!

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